STEP 11: To place objects randomly on the stage, we need to first generate some random x-y coordinates!
- Change the first random variable name from my_var to rand_x.
- Change the arguments in the first randint() so rand_x will be a random number between -200 and 200.
- Change the second random variable name from my_var to rand_y
- Change the arguments in the second randint() so rand_y will be a random number between 0 and 200.
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